mind flay vs mind spike. 5 seconds, which Haste reduces. mind flay vs mind spike

 
5 seconds, which Haste reducesmind flay vs mind spike , one incapacitated humanoid grappled by the mind flay

It's like a destro lock getting kicked on chaos bolt and being unable to cast anything at all but as far as I know if they get kicked on shadow they can still cast chaos bolt. Channel Void Torrent on your target to deal a large amount of damage and generate Insanity. Mind Flay version: Drop Mind Spike, Mind Melt, and one point of Mind Devourer. For fights such as the Spine of Deathwing in Dragon Soul, Vampric Embrace helps relieve your party members of the healing debuff faster. We don't like to glyph new high level. You can insert any available ability here, the point being you are pressing something. • • Edited. It’s still based on time-gated RPG mechanics. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. 87% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Most Warlocks will want to use Hex because of its good synergy with Eldritch Blast. Can accumulate up to 2 charges. 22Cast Mindgames. Mind Flay would be broke as heck if you could move, but it’d give some sort of perk vs Mind Spike. CryptoIf the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. World of Warcraft ForumsThis means that if you get interrupted casting a pure shadow spell (Mind Flay, Vampiric Touch etc), you are still able to cast Mind Spike. You know its going to happenIn some quick testing, I found my best damage on single target came from a build which was juggling both Mind Flay and Mind Spike casts, which is perfect, in my opinion. And what i mean by wasting is you arent able to use every ability on cooldown when it comes up or. 21Fully deplete all Mind Blast charges unless Mind Devourer is active. It feels so lack luster. There's so many combinations available which never existed back then, which is exciting, and the spec. Cast Mind Blast on cooldown. Then learn to operate both abilities using different keys rather than macroing them together. But you better get used to using Mind Spike properly. The number of spells/rotation spriest has is intimidating at first glance. Hello Priestfwen. Making you have 3 orbs for each Mind Spike and Mind Blast. Be sure to make use of the 'Copy Export String' button to import the build directly into your game! 5. Row 7 Talents. But all of the builds I tested did quite similar damage, which is great as well. Generates 12 Insanity over the duration. Working from player feedback and internal data, we’ve developed the following class tuning changes to address several over- and under-performing classes. Every 4 casts of Devouring. Before current patch mind spike was optional so I wasnt too concerned but now its effectively mandatory which was something i was worried about returning. 0 shadow was fun, there were too many players crying for a full redesign though when it was undertuned when all they needed to address was mind flay vs mind spike and shadow crash. 5 (2017-01-10): Removed. Definitely should’ve removed mind spike instead. Mind sear was honestly better with searing nightmare. Learn how to use this in our class guide. However, an interrupted Mind Spike is. dark ascension is great for a mindspike build. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Patch changes [] Hotfix (2023-07-24): Damage increased by 12%. At the end of the day when the difference is only a couple percent with optimal play, as in the case of flay Vs spike, most people can get away with playing what’s more comfortable to them. Is this the case for mind spike? *Or is the threat augmentation meant to make it a "shadow spec only" ability due to shadow's innate threat dampening (unless that's gone now too. Demography-tichondrius. Before current patch mind spike was optional so I wasnt too concerned but now its effectively mandatory which was something i was worried about returning. Mind Spike – Damage modifiers from Shadowform, Voidform, and Mastery: Shadow Weaving now properly increase Mind Spike’s damage. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Mind Flayers start off their lives as mindless little tadpoles that swim around in the Elder Brain’s pool. Allow Class Ability Procs. . It always feels like I’m doing something wrong, mostly because with all the procs I feel like i just have too much to press. Mindblades forgo the ability to blast the minds of their enemies, focusing instead on a martial technique known as the mind swipe. Mind Spike damage increased by 15%. Cast Mind Flay: Insanity. if enemies will die too quickly for. The buff lasts for 10 seconds, so don't use it right away if you're capped on MB. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. Nameplate Personal Buffs/Debuffs. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. " It could potentially be that the first hit of mind spike is equal to a MF, but after that it starts hitting for more and more. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. 虚空形态 物理 185916 - - 瞬发 - 施放虚空爆发时激活。用虚空之力扭曲你的暗影形态,使你造成. If you really hate spike that much, you can drop these two points for Voidtouched and another flex point, all sims and data. BrilliantMachine2726. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. New macro still uses damnation/Mind Flay: Insanity to keep dots up but uses Mind Spike/Mind Blast to build up Insanity/ also allow for crazy AOE crits via Mind Melt/Surge of Darkness talents with Psychic Link. Mind Flay: Insanity Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. 1 Class Set 4pc: Devouring Plague damage increased by 15%. Getting rid of mind flay is an absolutely wild change. 02:35 AM. Multiple Target Priority List. The free Mind Sear procs from Mind Blast were actually amazing. Allow While Banished Aura State. Surge of insanity does. Stay up to date with all the latest news with Wowhead News Notifications! Get Wowhead. The best rotation depends a lot of factors like. For any spell that requires ground targeting, I will almost always use a cursor macro. They have addressed some things that dont feel 'round' with shadow. . "Deals Shadowfrost damage and puts a debuff on the target that improves subsequent Mind Spike damage. we’ve lost so many things that made the spec flow. mind flay and void torrent are counted as dots. 0. WoWNoob Discord - Same community, different platform. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. Flay is actually better than spike next tier because we need the talent points to reach stuff for the tier set and the changes to insanity procs meant we don’t clip the flays as much. Is this a common. EDIT: Actually don't think that what I said above is the case. This means you should cast it always when the talent procs. If you spec mind flay: insanity and damnation for example, you could cast. A spell. Priest. Spamming Mind Spike will do about as much damage as casting Mind Flay on a target afflicted with Shadow Word: Pain. Originally I only played holy but have gotten into shadow and I feel that I’ve been doing ok in m+ but I can’t get a good feel for my single target rotation. You can only gain 3 stacks of Mind Trauma from a single enemy. Unfurling Darkness and Mental Decay have swapped positions on the talent tree. Mind spike and mind flay are mostly fillers with nearly the same function. Plater: Nameplate Addon (A good nameplate addon is probably the most important addon you can have as a Shadow Priest, or any spec that have to handle. Crits from Mind Spike and Mind Flay reduce Shadow fiend , Mind blast and Mind Spike reduce mind games cooldown , Mind Blast can proc a free Devouring Plague , i find it really fun to play. 24Cast Mind Spike: Insanity if available. 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. It’s always been part of our core toolkit and I think it serves a great purpose as it frees up those “moments” during its use for us to look around for opportunities to use our other toolkit utility abilities like Mind Control, Shackle, Psychic Scream, Vampiric. Mind Spike is a priest ability learned at level 44 for those with the Shadow specialization. As a Shadow Priest, Mind Flay will become your most oft used offensive ability. And most of the time you had several abilities you could press. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. Aquagosa. Mind Spike and Mind Flay coexisting is something we’re going to try but are wary of. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch. I’ve been gearing up an alt shadow priest for raids and RBGs, and have a pretty decent idea for how the basics work. 1. Making you have 3 orbs for each Mind Spike and Mind Blast. Your filler in PvP is dispell magic while using instant proc mind spikes and mind blasts with spread rot damage. Mind Spike damage increased by 9 percent and now replaces Mind Flay. Here is a shadow priest guide for the actual game version with more informations. 86% or higher, Mind Flay is better than Mind Sear for 3 or fewer targets; if it is below 50. Generates 6 Insanity. The global cooldown is imposed on most spells in the game. well you were wrong. Shadowpriest Dragonflight WeakAura [UI] Just created my first full weakaura, let me know if you find any weird interaction with it. Hex is a staple Warlock spell that deals extra damage on successful attacks. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. Generates 16 Insanity over the duration. Aside the low damage mind spike has another problem. Mind Spike is a Shadow priest talent. Mind flay build actually seems kinda ok, wish the tentacles spawned more though. Crazy. Cast Mind Flay as your main filler. There a lot of additional changes to both Priest and Shadow, with things like talent changes in the class tree, Power Word: Life rework, improved Mass Dispel removed etc. If you choose to use Yogg-Saron instead of C'Thun, Mind Spike will serve as your default filler spell instead of Mind Flay. Dark Ascension also has its original Cataclysm particles, but people seem to like them even if they are super dated and we could have. If you don’t have a mind blast or DP available, then you cast mind spike as a filler. Mind SpikeMind SpikeMind Flay and Mind Blast deal 10% more damage Shadowand generate 20% more Insanity. Baseline we have mind flay, mind blast, SW:P, vampiric touch, devouring plague, mind sear, mind spike, shadowfiend, shadow word:death which is 9 abilities already! In the class tree we add in divine halo/star, power infusion and mind games (because they are throughput choices they are no choice at all) which is another 3 that are pretty much. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. They’ve gone way overboard. Mind Flay damage increased by 10%. Bluffwatcher. This is useful if. 2022: Moved racials out of the rotation into their own section. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. 12 insanity between sear and mind flay, and you only get the TH. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. Can accumulate up to 2 charges. Mind Spike: Insanity damage reduced by 11 percent and generates 6 Insanity (was 8). With T2, 50% pvp power and 65% res targets my mind flay ticks for 7. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. I feel like there’s no room in the rotation to fit a full Mind Flay before using another Devouring Plague, especially with the increased duration. There's no luck involved in proccing it It doesn't have anything to do. Shadow has been FOTM since the MDI. Demography-tichondrius. Spam mindspike if I get shadow locked, or trick people into kicking mindspike instead of shadow. Buttons feel worthless. 2 Class Set 2pc Developer note from the offical 10. Enjoy an ad-free experience, unlock premium features, & support the site!Because of this, Inner Sanctum and Mind Flay provide the most survivability and indirect dps increases, while Vampiric Embrace provides the most survivability and support. Niche talent setup that does not rely on Void Eruption or Shadowy Apparitions. Unfortunately blizzard brought it back…but put it into the talent tree…so now to justify spending the talent points on that…it has to be stronger than flay…. Both are lame but still Shadow bolt at least has a projectile. Well my leveling/quest rotation doesn’t actually use it more. The change. Mind Flay: Insanity damage increased by 30%. For the time being, this seems to spell the demise of Mind Spike for burst damage. In a future build, Mind Sear will tick every 0. Make Mind blast spread VT Make Shadowword death spread SW:P. Shadow has been FOTM since the MDI. Mind flay is still there. Mind Spike will likely sim with a higher number, however, if you consider the following scenarios, Mind Flay is actually a more practical spell and will most likely outperform Mind Spike in many scenarios:. I personally en…Psychic Link - Mind Blast, Mind Flay, and Mind Spike deal 15% of its their damage to all other targets afflicted by your Vampiric Touch within 40 yards. All processes are up, no cooldowns which to care of--Mind Flay damage increased by 15% (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun). General Information On this page, you will learn how to optimize the rotation of your Shadow Priest in both single-target and multiple-target situations. A few thoughts on mind spike vs SW:I Keep in mind these numbers are estimates. 2022: Made some parts of the rotation around Mind Blast easier to read. For fights such as the Spine of Deathwing in Dragon Soul, Vampric Embrace helps relieve your party members of the healing debuff faster. Mind Flay deals four ticks of damage over its duration, each tick occuring every 0. I only use it on instant for burst to build into instant mindblast. While. IN PVE - Trash is pointless, and now that our dots scale with crit and haste, casting a few dots on adds during a fight like Death Whisper, and then mind blasting, flaying, and deathing them is often enough. If Mind Flay is interrupted early, it will not generate the full 18. Mind Blast deals 30% more damage and generates 4 additional insanity. READ MORE. Would be great if mind spike was acctually an enjoyable button to press but it’s caca-doodoo. You can read all changes to 10. Mind Flay and Mind Flay: Insanity damage is now increased by 30% in PvP combat. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. This is honestly convoluted as hell. Mind Spike damage increased by 15%. SHAMAN In a future build, Mind Sear will tick every 0. Mind Spike damage increased by 15 percent. I have a hard time believing that Surge of Insanity is not thought about in the rotation. In the Priest Talents category. Mind Spike: Insanity damage reduced by 11% and generates 6 Insanity (was 8). Mind Flay and Mind Spike Mind Spike currently feels like it has no place in the shadow rotation and is in direct conflict with Mind Flay. I haven’t had a chance to get on my priest but the patch notes say mind spike has replaced mind flay. Lasts 6 sec. It can be a hindrance more than anything if you’re trying to time keys. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get. They went from being a rare occurrence to being in almost 70% of the groups for high keys. Generates 12 Insanity over the duration. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (285. It's also very useful on Deathwing. WoW Classic Era and Hardcore Hotfixes -- Updated October 13. Rayneon-illidan May 3, 2023, 4:19pm #4. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. and use glyphs of death and spirit tap. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, , Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. You continue to spam Mind Flay / Insanity until there’s less than 1 second left on the insanity buff, then let go of shift. Mind Spike also now replaces Mind Flay when taken, reducing the number of filler spells Shadow has and greatly simplifying its Single Target rotation. If you want to do endgame content at a decent level, you HAVE to play the meta unless you. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (457. And most of the time you had several abilities you could press. I personally enjoy heavy buttons with big impact. IDGAF about balance, if Mind Spike is available and it isn’t optimal to channeling mind flay, I’d still use Mind Spike. You don't lose the insanity proc if you have to move vs. It also provides Shadow with a spell. Two tick 11430 and take 1. And man is it kinda weird to play. That’s really weird. Mind Spike is a priest ability learned at level 44 for those with the Shadow specialization. 2-3 Enemies (that will live a reasonable length of time) Devouring Plague (with 3 OR MORE orbs) Mind Blast (with LESS THAN 5 orbs)Use Mind Blast on cooldown (very important), spam Mind Spike (not so important) in between and cast Devouring Plage when you have between 3 and 5 orb and it seems like a good idea to do so. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5% damage variance. Think about it, mind flay was shadows character for literal expansions, and now that talent is completely obselete numbers wise. Dark Archangel: The Wings Spec. They worked out and sent out a hotfix yesterday, which means that snare reduction talents/gems no longer affect the duration of the final tick of Mind Flay. 86%, Mind Flay is better than Mind Sear for 2 or fewer targets. cause critical Mind Blast to trigger Glyph of Mind Blast on the target, root the target for 4 sec. When you hear “Mind Flayer,” you probably think about Stranger Things — or maybe Dungeons and Dragons. TalentMind spike x2, insta mindblast with 60% crit, paralysed for 4s, flay, death, death. Then, after building up to 4 shadow orbs, you hold down the ctrl key. You can swap points between Mind Devourer and Dark Evangelism. I played it a bit in BFA, but I can see it has changed since then. 10. Improved Flash Heal - Increases healing done by Flash Heal by 15%. Rank 2: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 6 sec or Mindbender by 2 sec. I was critical striking with Mind Blast for over 100k when most non tank Hp pools were hovering around 150k. I was critical striking with Mind Blast for over 100k when most non tank Hp pools were hovering around 150k. The other choice node is Void Eruption which comes with Voidform and Void Bolt. When in voidform press void bolt whenever it’s off cooldown, espcecially if you’re running the void bolt talent. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. Mind spike feels very awkward to use right now, even considering the bug. The Mind Blade. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. Mind Flay and Mind Sear from Idol of C'Thun, Echoing Void from Idol of N'Zoth, and Void Torrent now have 5% damage variance. This build doesn't use mind flay or mind sear. Mind Spike vs Mind Flay For every Shadow Priest build you have the option between Mind Spike being your primary filler spell, or keeping it as Mind Flay . Yes, it absolutely is. [Mind Blast] - (Macro)--Starting normal rotation. So the clock is ticking, and raid testing has begun. Mind Spike is a Shadow priest talent. 3/day: mind spike, shadow blade. Use MB first, then channel MF Insanity. this fact leave Mind Flay as the only choice as a filler in normal DPS rotation when every other spell is on CD. This ability is straight up weird and should. Before Mind Spike appeared to be the default AoE filler interacting with Psychic Link, which was fine by me. Fast explaination of results: Regular rotation is always better. Just how the class feels losing mind spike procs and damnation. Those 1% is more or less the frequency I see resists on other spells, I suppose, especially if attacking lower level mobs, but Mind Flay seems to miss a lot more. Chillproof-moon-guard February 3, 2023, 5:44pm 8 1 2 Our Shadow Priest Class Guide is updated for the latest rework. The damage is quite weak and the forced concentration really nerfs it, but as I said- it gives me a spell slot back so its basically a level 1 spell that does 3d8* damage. Mind Flay also generates 18 Insanity over its duration, 3 Insanity per tick. Felt really hectic and engaging. Mind Flay damage increased by 15 percent (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun). Mind Flay: Insanity damage increased by 30%. Cast Mindgames. Idol of Y’shaarj increases damage done by 5% when Mindbender is summoned on a feared target (was 15%). Mind Flay, including. Business, Economics, and Finance. I started playing SP with Dragonflight and never had more fun with a spec in my carrer since I started playing WoW back in 2005. Generates 16 Insanity over the. Scaling. I. These options are extremely close together. Mind Spike should also replace Mind Flay per your suggestion for sure. Mind spike for pvp is phenomenal. Mind Spike now replaces Mind Flay. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Buttons feel worthless. In the Priest Specialization Abilities category. Does not require shapeshift. This means that if you get interrupted casting a pure shadow spell (Mind Flay, Vampiric Touch etc), you are still able to cast Mind Spike. (Get gravestone scepter ASAP, 24'ish is good for a BFD run as priest. Filler priority with this build: Mind Spike with Surge of Darkness procs; Mind Flay: Insanity when available. It sucks that mindblast proc resets the spike counter though. The main thing about Mind Spike is that it's a dual school spell. It's also very useful on Deathwing. Shadow had mind blast and mind spike procs throughout MoP and WoD, also the “proc” you get after casting devouring plague isn’t a proc. Mind Spike now replaces Mind Flay. 46% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. But all of the builds I tested did quite similar damage, which is great as well. You also play Mind Flay: Insanity so you still need to cast flay to use those after every plague cast. Somewhat experimental. The second major point is around mind spike. Mind Spike also now replaces Mind Flay when taken, reducing the number of filler spells Shadow has and greatly simplifying its Single Target rotation. (That can scale, and give me higher spell slots). use mind flay as a filler Don't bother with mind spike to keep it simple. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Current SIMC is holding 1 charge of mind blast and using the Mind Spike Insanity and then using Mind Blast to stop it from capping. Lasts 20 sec. Fast explaination of results: Regular rotation is always better. 23Cast Vampiric Touch to consume Unfurling Darkness. Rather than focusing on loaded definitions, let’s just talk about what Mind Flayers are and what they do. No longer replaces Mind Flay or deals additional damage with [Mind Blast]. lol its on my action bar now. Something to keep in mind if you are newish to spriest in DF. Then, after DP is cast, you hold down the shift key (while still holding ctrl). next is spamming mind blast and DPs. 1. I recommend dotting up your target, then using Mind Flay for maximum damage. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic. i think both could be awesome - one slower apm melting faces with void lazors and another frantically dropping spikes while maliciously giggling. Rezt-stormscale May 3, 2023, 4:08pm #3. The spec also has access to the brand new tier set for Season 3: 2-set bonus: Priest Shadow 10. I don’t want to build and slow burn, it doesn’t work. Better mind flay focused talents. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing (285. Make Mindbender a permanent pet that cleaves like BM hunters pets. With Mind Spike replacing Mind Flay, we don’t have that. Mind Flay: Insanity deals 80% more damage than Mind Flay. Mind’s Eye vs Distortion Reality The purpose of Distortion Reality is to prolong the Devouring Plague debuff thus increases the damage via Mastery: Shadow Weaving, Insidious Ire and Phantasmal Pathogen. Valdivion-malganis. The Glyph of Mind Flay underwent a major change at the end of last year. Row 7 Talents. dark ascension is great for a mindspike build. Old: Mind Flay and Mind Spike has a 100% chance and Mind Sear has a 25% chance to apply Shadow Word: Pain to the target. If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. Mind Spike damage is now increased by 25% in PvP combat (was reduced by 25%). Bro, the best range with the most damage and survivability in game right now is the Mage. 1 Like Hpellipsis-whisperwind (Hpellipsis) February 3, 2023, 5:29pm 7 This is very true, if you;re playing the standard yogg saron + ysharrj build for single target you. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. god shadow feels awful to play after the patch. 5 or 1 to be more consistent) - This can be a little buggy sometimes, yet to find a. (Maybe I’m wrong?) Now, it is possible that, with perfect gear, the spec plays very differently and you naturally do not overcap because all the other spells go on. 2. With the new talent tree introduced in 2. So it not matter if clip unless clip first tick before second tick, then lose lot of DPS. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, Surge of Darkness, Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. 1. Mind Spike have slightly higher DPS, but will consume Shadow Word: Pain, Vampiric Touch, Devouring Plague on the target. Easy. Mind Spike: InsanityBlasts the target for (276. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. Hotfix (2016-09-26): Mind Spike damage increased by 28%. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. Activated by casting Void Eruption. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. 1 Like. Some things I don’t so much like:So far it seems that blizzard doesn't want Mind Spike to be used in PvE. Assume a Shadowform, increasing your spell damage dealt by 10%. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. 20Cast Mind Flay: Insanity. It provides a quick nuke to use in situations where time is of the essence, such as when the priest has to swap targets frequently. Reply With Quote 2010-12-10, 12:34 AM #8Mind Flay: Insanity We’ve made a change to Mind Flay: Insanity targeted at shortening the amount of time spent channeling Mind Flay: Insanity while increasing the value of casting it. Shadow has many spells to press rotationally, and this isn’t helping that. This is actually unnecessary button bloat. Im getting a little concerned with the number of active abilities shadow priests are getting in dragonflight. Triple Idol Build with Dark Ascension for Shadow Priest 5. Ilyon-silvermoon October 31, 2022, 9:14pm #1. Cast Mind Spike to reduce the cast time of your next Mind Blast. Lasts 10 sec. Maddening Touch - Vampiric Touch has the chance to generate Insanity whenever it deals damage and deals increased damage. The Talent Surge of Darkness lets you cast Mind Spike withour removing dots from the target when it procs. So the clock is ticking, and raid testing has begun. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. I started playing SP with Dragonflight and never had more fun with a spec in my carrer since I started playing WoW back in 2005. psychic scream, range increase etc. Feel free to improve anything you guys want and thank you for this great community. 1. can't open the talents on the phone). If you want to do endgame content at a decent level, you HAVE to play the meta unless you. 19Cast Mind Spike: Insanity. WoWNoob Discord - Same community, different platform. Long explaination: I used mind_spike,if=pet. I’ve been using lots of Macro on this website and I think is time to give back something. Mind Flay with Mind Melt and Idol of C'Thun. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. Can accumulate up to 2 charges. SW:I does 2x mind flay damage ticking for 15k SW:I benifits from mastery. After. The global cooldown is imposed on most spells in the game, preventing you from casting multiple spells simultaneously; the base global cooldown lasts 1. Mind Spike now replaces Mind Flay. Patch 10. Related. After all, if the DoT doesn't have time to get off a couple ticks, it's a. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. Casting Devouring Plague increases the duration of Voidform by 2. Alternatively, use it when shadow locked. I think it should be a great idea to let mind flay to be cast when running , since shadow priests are very weak when a meele is hunting them , Devouring plague is the only spell we have then , And it sux , atleast i think mind flay would be great if it could be cast when running What do you think?If you have that mindset, it feels pretty damn smooth to just hit mind spike when you get a proc and mind flay when it doesn’t. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not. The duration of your Shadow Word: Pain and Vampiric Touch is increased by 1 sec when enemies suffer damage from Mind Flay and 2. Where you play the way before Shadow Orbs or Voidform was a thing.